2015 Summer Design Camp Agenda

Day 1: Bush Room 10-105
9:00am Welcome and Introductions
9:30am Getting to Know You
Icebreaker Activity
10am Starting to play with design
Short design activity
11:15am BREAK
11:30am Goal Setting
Co-constructing goals for the week
12:30am LUNCH with guest speakers: Anant Agarwal, Melanie MacFarlane, Elena Hui
Topics will cover teacher PD, AP Courses, edX in India
1:30pm Defining a Module
Exploring and sketching out what we mean by “module”
3:00pm BREAK
3:15pm Play Together and Reflect/Review
Fun Group Activity
4:45pm Wrap Up and Clean Up

Day 2: 66-160
9:00am Designing a Learning Game
One day walk-through of the learning game design process
9:30am Small groups discuss and pick game topic
9:45am Group debrief
10:00am Game Design Tool Kit Introduction
10:30am BREAK
10:45am Small groups continue design work, refine the concept
12:30pm LUNCH with guest speaker: Justin Reich
1:30pm Introduction on Play-testing and Playable Prototypes
3:15pm BREAK
3:30pm Play with Others
4:00pm Debrief

Day 3: 66-160
9:00am Design Teams – Working Session Start
Break into teams, begin module design and prototype development.
10:00am Platform Demos
10:30am Whole Group Discussion (with BREAK)
Leveraging outside materials and resources
12:30pm LUNCH with Presentation
Telangana i2C Pilot
1:30pm Design Teams continue
Pick one of the high needs areas and start to design your original software.
3:30pm Report Back on game concept to lab staff
4:00pm Debrief

Day 4: 66-160
9:00am Continue Design Working Session
Build a playable prototype, begin testing and refinement.
12:30pm LUNCH – Discussion on Formative Assessment
Led by Jen Groff
1:30pm Continue Design Working Session
Continue play-testing and refinement
4:00pm Debrief

Day 5: 66-160
9:00am Build/Test/Iterate
12:30am Lunch with guest speaker: Prof. Chris Dede, Harvard
Designing for Scale
1:30pm Demos – Round Robin
3:30pm Culminating Activity

Day 6: Bush Room 10-105
9:00am Reflection and Goals
9:30am Technology Discussion
11:30am Module Timeline Working Groups
12:30pm LUNCH: Deepak
1:30pm Confer with a Developer
Get a taste of what it’s like to be working with a developer
to bring your idea to digital life.
2:30pm Science Lab Demo
Biology teacher Hal Scheintaub will demonstrate how he connects technology
experiences with science labs in his classroom.
4:00pm

Day 7: 32-144 in Stata
9:00am The Story of Radix
10:30am TPD Discussion
11:30am Module Design
12:30pm LUNCH: Glenda Stump
1:30pm Possible Assessment Discussion
2:30pm Unstructured Work Time
Continue working on game ideas, or other sessions/tutorials of interest.
2:30pm Wrike Training (Optional)
Bring any questions you have on Wrike.

Day 8: 32-144 in Stata
9:00am Unstructured Work Time
Continue working on game ideas, or other sessions/tutorials of interest.
11:15am Picture Time
12:00pm LUNCH: Sanja Sarma
1:00pm Unstructured Work Time
Continue working on game ideas, or other sessions/tutorials of interest.
2:00pm Wrap Up and Reflection
3:00pm Presentations on Module Work

Day 9: Bush Room 10-105
9:30am Chandita Mukherjee
10:30am Kathy Vandiver, Edgerton, MIT
11:30am Sarita Pillai, Senior Project Leader, Learning and Teaching Division, EDC
12:30pm LUNCH
1:30pm John Gabrieli, Brain and Cognitive Sciences, MIT
2:30pm Wrap-Up
3:00pm MIT Tour
Includes a visit to TEAL – Peter Dourmashkin

Day 10: Bush Room 10-105 & Media Lab
10:00am Presentation, Talk 1
Room 240
10:30am Presentation, Talk 2
Room 240
11:15am Media Lab Tour
12:00pm LUNCH and Presentation, Talk 3
Room 240
1:00pm Goodbyes
Bush Room 10-105
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