Day 1: Bush Room 10-105 | |
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9:00am | Welcome and Introductions |
9:30am | Getting to Know You Icebreaker Activity |
10am | Starting to play with design Short design activity |
11:15am | BREAK |
11:30am | Goal Setting Co-constructing goals for the week |
12:30am | LUNCH with guest speakers: Anant Agarwal, Melanie MacFarlane, Elena Hui Topics will cover teacher PD, AP Courses, edX in India |
1:30pm | Defining a Module Exploring and sketching out what we mean by “module” |
3:00pm | BREAK |
3:15pm | Play Together and Reflect/Review Fun Group Activity |
4:45pm | Wrap Up and Clean Up |
Day 2: 66-160 | |
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9:00am | Designing a Learning Game One day walk-through of the learning game design process |
9:30am | Small groups discuss and pick game topic |
9:45am | Group debrief |
10:00am | Game Design Tool Kit Introduction |
10:30am | BREAK |
10:45am | Small groups continue design work, refine the concept |
12:30pm | LUNCH with guest speaker: Justin Reich |
1:30pm | Introduction on Play-testing and Playable Prototypes |
3:15pm | BREAK |
3:30pm | Play with Others |
4:00pm | Debrief |
Day 3: 66-160 | |
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9:00am | Design Teams – Working Session Start Break into teams, begin module design and prototype development. |
10:00am | Platform Demos |
10:30am | Whole Group Discussion (with BREAK) Leveraging outside materials and resources |
12:30pm | LUNCH with Presentation Telangana i2C Pilot |
1:30pm | Design Teams continue Pick one of the high needs areas and start to design your original software. |
3:30pm | Report Back on game concept to lab staff |
4:00pm | Debrief |
Day 4: 66-160 | |
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9:00am | Continue Design Working Session Build a playable prototype, begin testing and refinement. |
12:30pm | LUNCH – Discussion on Formative Assessment Led by Jen Groff |
1:30pm | Continue Design Working Session Continue play-testing and refinement |
4:00pm | Debrief |
Day 5: 66-160 | |
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9:00am | Build/Test/Iterate |
12:30am | Lunch with guest speaker: Prof. Chris Dede, Harvard Designing for Scale |
1:30pm | Demos – Round Robin |
3:30pm | Culminating Activity |
Day 6: Bush Room 10-105 | |
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9:00am | Reflection and Goals |
9:30am | Technology Discussion |
11:30am | Module Timeline Working Groups |
12:30pm | LUNCH: Deepak |
1:30pm | Confer with a Developer Get a taste of what it’s like to be working with a developer to bring your idea to digital life. |
2:30pm | Science Lab Demo Biology teacher Hal Scheintaub will demonstrate how he connects technology experiences with science labs in his classroom. |
4:00pm |
Day 7: 32-144 in Stata | |
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9:00am | The Story of Radix |
10:30am | TPD Discussion |
11:30am | Module Design |
12:30pm | LUNCH: Glenda Stump |
1:30pm | Possible Assessment Discussion |
2:30pm | Unstructured Work Time Continue working on game ideas, or other sessions/tutorials of interest. |
2:30pm | Wrike Training (Optional) Bring any questions you have on Wrike. |
Day 8: 32-144 in Stata | |
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9:00am | Unstructured Work Time Continue working on game ideas, or other sessions/tutorials of interest. |
11:15am | Picture Time |
12:00pm | LUNCH: Sanja Sarma |
1:00pm | Unstructured Work Time Continue working on game ideas, or other sessions/tutorials of interest. |
2:00pm | Wrap Up and Reflection |
3:00pm | Presentations on Module Work |
Day 9: Bush Room 10-105 | |
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9:30am | Chandita Mukherjee |
10:30am | Kathy Vandiver, Edgerton, MIT |
11:30am | Sarita Pillai, Senior Project Leader, Learning and Teaching Division, EDC |
12:30pm | LUNCH |
1:30pm | John Gabrieli, Brain and Cognitive Sciences, MIT |
2:30pm | Wrap-Up |
3:00pm | MIT Tour Includes a visit to TEAL – Peter Dourmashkin |
Day 10: Bush Room 10-105 & Media Lab | |
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10:00am | Presentation, Talk 1 Room 240 |
10:30am | Presentation, Talk 2 Room 240 |
11:15am | Media Lab Tour |
12:00pm | LUNCH and Presentation, Talk 3 Room 240 |
1:00pm | Goodbyes Bush Room 10-105 |
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